1.- Nintendo offered an explanation for why the Nintendo 3DS revision and Super Smash Bros. collaboration weren’t revealed during E3. Apparently, the Nintendo Direct announcements were not the “most appropriate” things to discuss during E3. During the3DS software showcase, Nintendo focused solely on games that were already revealed – should Nintendo have announced the latest Nintendo Direct news at that time?

“At E3 we had very specific announcements that we wanted to focus on. We had a lot of things to talk about, and we had to decide which things were most appropriate for each method of announcement. E3 is just one of the many opportunities for companies to make announcements, and we’re always looking for the most appropriate ways to both inform and surprise consumers.”
Square Enix has released an 11-minute Dragon Quest X trailer, which was shown during the latest Japanese Nintendo Direct. The trailer shows some of the customization and fighting from the upcoming game. Dragon Quest X will be released on Wii and Wii U. The Wii version of the game will be released in Japan on August 2nd.
Best Nintendo 3DS Game: Castlevania: Mirror Of Fate
Best Wii U Game: Assassin’s Creed 3
Best Platformer: Rayman Legends
Most Disappointing Game: Nintendo Land
Best Music Game: TheAtRhythm Final Fantasy
Best Strategy Game: Pikmin 3
Best FPS: Call of Duty: Black Ops 2
Kotaku: Why do you think your press conference got a negative response among a lot of our readers who felt there wasn’t a lot that was new there, that was that different from what had been shown last year [on Wii U] in demo form?
Fils-Aime: One of the things that, on one hand, I love and, on the other hand, that troubles me tremendously about not only our fanbase but about the gaming community at large is that, whenever you share information, the perspective is, ‘Thank you, but I want more.’ ‘Thank you, but give me more.’ I mean, it is insatiable.
“And so for years this community has been asking, ‘Where’s Pikmin?’ ‘Where’s Pikmin?’ ‘Where’sPikmin?’ We give them Pikmin. And then they say, ‘What else?’
“For years, this community have said, ‘Damnit Reggie, when you launch, you better launch with a Mario game.’ So we launch with a Mario game, and they say, ‘So what’s more?’
“I have heard people say, ‘You know, you’ve got these fantastic franchises, beyond what you’re doing in Smash Bros., isn’t there a way to leverage all these franchises?’ So we create Nintendo Land and they say, ‘Ho-hum, give me more.’ So it’s an interesting challenge.”
Nintendo of America has confirmed the titles that North American Nintendo 3DS owners will be able to download from the Nintendo 3DS Virtual Console next month. Among the titles on offer are The Legend of Zelda for the NES and Kirby’s Pinball Land for GBA. Sonic Blast, and Sonic Labyrinth along with other titles are expected to appear on the North American eShop sometime between July 5th and August 1st. During this period Nintendo has announced that it will release two 3DS Virtual Console titles a week.
Nintendo of America president Reggie Fils-Aime has commented on the Nintendo 3DS XLwhich was revealed last night. The Nintendo 3DS XL is a new version of Nintendo 3DS with 90 percent larger screens. The revised unit will go on sale in North America on August 19th at a suggested retail price of $199.99
Size
134mm × 74mm × vertical thickness horizontal 21mm (when folded)
(Including the battery pack stylus SD memory card) 235g
Top screen
(Approximately 16.77 million colors viewable) widescreen LCD with integrated Autostereoscopic
240 dots vertical (horizontal) × 800 dots / (46.08mm vertical 76.8mm × horizontal) 3.53 type
can be assigned respectively to 400 dot 800 dot the right eye-left eye (horizontal three-dimensional representation is possible)
Bottom screen
(Approximately 16.77 million colors viewable) LCD with touch input feature
Type 240 3.02 × 320 dots vertical dots next to / (46.08mm 61.44mm × vertical horizontal)
Cameras
Two cameras inside / outside
Resolution (0.3 mega pixels) 640 × 480 both lenses: the number of effective pixels CMOS /:: imaging element / focal length of approximately 300,000 pixels
Communications
2.4GHz communications passing between the play and play Nintendo 3DS available
via the wireless LAN access point can be connected to the Internet (supports IEEE802.11b / g Reinforcement (WPA / WPA2 ) security) within 30m distance recommended ambient communication (※ may be shortened by circumstances)
Game inputs
A / B / X / Y button, cross, L / R buttons, Start / Select button
(Possible 360-degree analog input) Slide pad
Touch screen
Built-in microphone
Camera
Motion sensor
Gyro sensor
System inputs
Game card slot
SD memory card slot
Charging terminal
AC adapter connection terminal
Headphone connection terminal (stereo output)
On the screen left and right stereo speakers (for surround pseudo-)
(10cm when fully extended about) possible expansion and contraction
Battery
If you want to play Nintendo software 3DS : about 3 hours to 6.5 hours
if you want to play the Nintendo DS software: about 5 hours to 8 hours
Battery life may vary depending on the brightness of the screen.
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Mister Gaga
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