miércoles, 9 de noviembre de 2011

Information Update // Noticias Nuevas - Nintendo 3DS & PSVita

Information Update - Nintendo 3DS


1.- Online gaming publication IGN has awarded Mario’s latest adventure on the Nintendo 3DS a whopping 9.5 out of 10. 
More After the Break...


The review states that Super Mario 3D Land represents the first 3DS title to fully make use of the system’s capabilities. You can read the full IGN review here and make sure you keep an eye on Metacritic for more reviews.

Sales of the Nintendo 3DS in Japan have sky-rocketed following the Japanese release ofSuper Mario 3D Land on the console. Super Mario 3D Land decimated the software charts whilst sales for the Nintendo 3DS surged to make it the best-selling console in Japan by a substantial amount.

01. [3DS] Super Mario 3D Land (Nintendo, 11/03): 343,492
02. [PS3] Uncharted 3 (Sony, 11/02): 124,989
03. [PS3] Battlefield 3 (EA, 11/02): 123,379
04. [PSP] Final Fantasy Type-0 (EA, 10/27): 122,286 (594,540)
05. [WII] Kirby Wii (Nintendo, 10/27): 55,779 (192,589)
06. [PSP] Winning Eleven 2012 (Konami, 11/03): 45,437
07. [3DS] Slime Mori Mori Dragon Quest 3 (Square Enix, 11/03): 38,859
08. [360] Battlefield 3 (EA, 11/02): 27,723
09. [WII] Just Dance Wii (Nintendo, 10/13): 25,665 (189,116)
10. [WII] Go Vacation (Namco Bandai, 10/20): 16,995 (89,463)

1. 3DS: 145,271 (65,041)
2. PSP: 27,952 (30,605)
3. PS3: 26,966 (25,217)
4. Wii: 11,725 (11,784)
5. DSi LL: 2,041 (2,009)
6. X360: 1,699 (1,704)
7. PS2: 1,457 (1,228)
8. DSi: 1,057 (1,061)
9. DS Lite: 33 (55)

2.- Zelda producer Eiji Aonuma has told Games Radar that Shigeru Miyamoto is interested in creating a 2D Zelda similar to The Legend of Zelda: A Link To The Past but with added 3D effects.



”Well actually, even Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games.
“In particular the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds.
“That’s something that might be interesting to do, so I would say there might be a possibility of something like that in the future.”

To commemorate The Legend of Zelda 25th Anniversary Nintendo of Japan has provided a free screensaver for everyone to download to celebrate the much-loved series. You can download the Zelda screensaver absolutely free here for either PC or Mac.


The Legend of Zelda producer Eiji Aonuma has talked at length with Games Radar about the Zelda series and Nintendo’s plans for the franchise on Wii U. Whilst he wouldn’t give away much information regarding what the team are planning for Zelda Wii U Aonuma did state that the team are doubtful that they could go back to button only controls.


GR: So do you think you’ll continue to use motion control in the future? Will you ever go back to traditional controls?

EA: I don’t think we could go back to button control, especially after creating something that’s as natural to use as the interface that we have with the Wii Remote Plus in Skyward Sword. I think Nintendo will continue to have that focus on motion control and we’ll see that continue to evolve. And the hardware as well, in a way that will let people control things very naturally just using their own motions.

GR: Looking forward, can you say anything about the Wii U Zelda project?
EA: What can I say…? It’s a difficult question (laughs). We’re just getting started on it even as we speak, so I’m just worried that if I let something slip that’s off that mark…

The feedback that I’ve been getting from a lot of people on Skyward Sword is that they like the game very much, so of course I think probably the most important thing that we’re focusing on right now is how do we take those elements that people seem to really love about Skyward Sword, and really bring that and connect that to what we do with Zelda on the Wii U while still continuing to evolve the game.

GR: Is there any particular feature of the Wii U hardware that you’re excited to work with?
EA: Obviously, it’s the new controller that’s got the screen built into it, and in particular we’re looking at how we can combine that new controller with something like motion control, and perhaps use the new controller in such a way that it becomes a new item that you’re able to use to make the game feel fresh and new.

3.- Mario Kart producer Hideki Konno has told Nintendo Power that he wishes to create a new Mario Kart title for Wii U which takes full advantage of the consoles unique capabilities. Konno wouldn’t be drawn into what he has planned other than saying it was a secret.


“I can’t get into specifics, but I do want to create a new and enjoyable Mario Kart that uses the unique functions of the Wii U. Anything beyond that I have to keep secret. Please bear with me for now.”

4.- Capcom is still undecided whether they will release Monster Hunter Tri G for the Nintendo 3DS in the West. Capcom told investors at a recent questions and answer session that they still haven’t made a decision whether or not they will bring Monster Hunter Tri G to North America and Europe.


Q What are your overseas plans for “Monster Hunter 3 (Tri) G”?
A Our stance for the overseas distribution of this title is the same as for the entire “Monster Hunter” series. We are selling the preceding title “Monster Hunter Tri” overseas so we will consider launching this title overseas, too. But no decision has been reached yet.

5.- There is a small batch of screenshots from Shinobi that show off various levels in the game.
Nano Assault is a gorgeous-looking game for the 3DS and there’s a nice batch of screenshots you can check out.


Source: MyNintendoNews
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Mister Gaga

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