1.- IGN recently asked Nintendo to explain the differences between the upcoming Nintendo 3DS XL and the original Nintendo 3DS. Although the 3DS XL’s screens are bigger than the 3DS’s screens, Nintendo hasn’t made any changes to the 3DS XL’s displays, which “are made of the same materials as the 3DS.”

The forthcoming Nintendo 3DS XL does not have a built-in second circle pad and, according to Famitsu, Nintendo has revealed that there will be a Circle Pad Pro for the upgraded 3DS, which will be released this year in Japan. There are no pictures of the 3DS XL’s Circle Pad Pro but expect it to look similar to the original Circle Pad Pro, only bigger.
“With the Wii U, a system that we’re trying to make into the center of the living room, our ultimate goal is that this might be the most looked-at screen in the house, the screen on the GamePad itself, even more so than the television. That’s our goal.”
Disney is asking fans to vote for their favourite Epic Mickey: Power of Illusion box art for the Nintendo 3DS. The Facebook page asks fans whether they would like Mickey to star with some of the other characters featured in the game, or if fans would prefer to see Mickey grace the cover alone. Epic Mickey: Power of Illusion comes out on Nintendo 3DS November 18th.
[NDS] Pokemon Black & White 2
[3DS] Dragon Quest Monsters Terry’s Wonderland 3D
[PSV] Persona 4 The Golden
[PSP] Kenka Bancho Bros. Tokyo Battle Royal
[PS3] Tokyo Jungle
[PS3] K-On After School Live!! HD Version
[WII] Mario Party 9
[3DS] Mario Tennis Open
[PS3] Dragon’s Dogma
[PS3] Lollipop Chainsaw
Nintendo 3DS: 68,056 (61,793)
PlayStation 3: 15,680 (14,673)
PlayStation Vita: 13,589 (34,459)
PSP: 8,954 (9,740)
Wii: 6,127 (5,963)
Xbox 360: 1,073 (1,084)
PlayStation 2: 1,065 (1,237)
Nintendo DSi: 900 (380)
Nintendo DSi LL: 704 (689)
“There were a whole lot of requests from Mario Club. In a way, what we created was fine, but it was still rough around the edges. But I think by going through Nintendo, it really took out the unnecessary parts and refined it as a game. Refinement is one of the most important aspects. The Nintendo influence was big, in a good way; at the same time it gave me confidence that if I really pushed my boundaries harder, then I can get to this level on my own.”
2.- This years Computer Entertainment Developers Conference will be headlined by none other than Smash Bros and Kirby producer Masahiro Sakurai. Sakurai will deliver a speech on game design on August 20th. CEDEC wouldn’t share the topic of his speech, but expect plenty of insight into Sakurai’s development methodology.
In Pokémon Conquest, players take on the role of a young Warlord who is linked with a Pokémon. Together, they must set out to recruit Warrior allies to strengthen their growing kingdom. Along their journey, players will encounter a variety of Pokémon, as well as Warriors and Warlords inspired by the Japanese feudal era. The game contains nearly 200 Pokémon, including many from the recent Pokémon Black Version and Pokémon White Version games.
As the battlefield unfolds in Pokémon Conquest, players must choose the correct Pokémon type to inflict maximum damage on their opponents. In the turn-based skirmishes, players choose different tactics for intense six-on-six battles, and battle conditions can change on every turn, keeping players on their toes in anticipation of what will happen next.

The above image shows how the screen size of the 3DS XL compares to the screen-size of the PlayStation Vita. It should be able to provide you with a slight sense of scale.
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Mister Gaga
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